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	<title>Convolution random number generator - Revision history</title>
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		<title>en&gt;Marie Poise: It&#039;s a pseudo-random number sampling method</title>
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		<updated>2011-05-06T13:18:40Z</updated>

		<summary type="html">&lt;p&gt;It&amp;#039;s a &lt;a href=&quot;/wiki/Pseudo-random_number_sampling&quot; title=&quot;Pseudo-random number sampling&quot;&gt;pseudo-random number sampling&lt;/a&gt; method&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;generalized circle&amp;#039;&amp;#039;&amp;#039;, also referred to as a &amp;quot;cline&amp;quot; or &amp;quot;circline&amp;quot;, is a [[straight line]] or a [[circle]]. The concept is mainly used in [[inversive geometry]], because straight lines and circles have very similar properties in that geometry and are best treated together.&lt;br /&gt;
&lt;br /&gt;
Inversive plane geometry is formulated on the [[plane (geometry)|plane]] extended by one [[point at infinity]]. A straight line is then thought of as a circle that passes through the point at infinity. &lt;br /&gt;
The fundamental transformations in inversive geometry, the &amp;#039;&amp;#039;inversions&amp;#039;&amp;#039;, have the property that they map generalized circles to generalized circles. [[Möbius transformation]]s, which are compositions of inversions, inherit that property. These transformations do not necessarily map lines to lines and circles to circles: they can mix the two. &lt;br /&gt;
&lt;br /&gt;
Inversions come in two kinds: inversions at circles and reflections at lines. Since the two have very similar properties, we combine them and talk about inversions at generalized circles.&lt;br /&gt;
&lt;br /&gt;
Given any three distinct points in the extended plane, there exists precisely one generalized circle that passes through the three points.&lt;br /&gt;
 &lt;br /&gt;
The extended plane can be identified with the [[sphere]] using a [[stereographic projection]]. The point at infinity then becomes an ordinary point on the sphere, and all generalized circles become circles on the sphere.&lt;br /&gt;
&lt;br /&gt;
==Equation in the extended complex plane==&lt;br /&gt;
The extended plane of inversive geometry can be identified with the [[extended complex plane]], so that equations of complex numbers can be used to describe lines, circles and inversions.&lt;br /&gt;
&lt;br /&gt;
A [[circle]] Γ is the [[Set (mathematics)|set]] of [[Point (geometry)|points]] &amp;#039;&amp;#039;z&amp;#039;&amp;#039;  in a plane that lie at [[radius]] &amp;#039;&amp;#039;r&amp;#039;&amp;#039;  from a center point &amp;#039;&amp;#039;&amp;#039;γ&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
&lt;br /&gt;
:&amp;lt;math&amp;gt;\Gamma(\gamma, r) = \{ z : \mathrm {\ the\ distance\ between\ } z \mathrm {\ and\ } \gamma \mathrm {\ is\ } r \} &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the [[complex plane]], we can treat γ as a complex number and circle Γ as a set of complex numbers.&lt;br /&gt;
&lt;br /&gt;
Using the property that a complex number multiplied by its [[complex conjugate|conjugate]] gives us the square of the [[Absolute value#Complex numbers|modulus]] of the number, and that its modulus is its [[Euclidean distance]] from the origin, we can express the equation for Γ as follows:&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;math&amp;gt;{\left | z-\gamma \right |} = r &amp;lt;/math&amp;gt;&lt;br /&gt;
:&amp;lt;math&amp;gt;{\left | z-\gamma \right |} ^2 = r^2&amp;lt;/math&amp;gt;&lt;br /&gt;
:&amp;lt;math&amp;gt;(z-\gamma)\overline{(z-\gamma)} = r^2&amp;lt;/math&amp;gt;&lt;br /&gt;
:&amp;lt;math&amp;gt;z \bar z - z \bar \gamma - \bar z \gamma + \gamma \bar \gamma = r^2&amp;lt;/math&amp;gt;&lt;br /&gt;
:&amp;lt;math&amp;gt;z \bar z - z \bar \gamma - \bar z \gamma + \gamma \bar \gamma - r^2 = 0.&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We can multiply this by a real [[Coefficient|constant]] &amp;#039;&amp;#039;A&amp;#039;&amp;#039; to get an equation of the form&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;math&amp;gt;&lt;br /&gt;
A z \bar z + B z + C \bar z + D = 0&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where &amp;#039;&amp;#039;A&amp;#039;&amp;#039; and &amp;#039;&amp;#039;D&amp;#039;&amp;#039; are [[real number|real]], and &amp;#039;&amp;#039;B&amp;#039;&amp;#039; and &amp;#039;&amp;#039;C&amp;#039;&amp;#039; are [[complex conjugate]]s. Reversing the steps, we see that in order for this to be a circle, the radius squared must be equal to &amp;#039;&amp;#039;BC/A^2 - D/A &amp;gt; 0&amp;#039;&amp;#039;. So the above equation defines a generalized circle whenever &amp;#039;&amp;#039;AD &amp;lt; BC&amp;#039;&amp;#039;. Note that when &amp;#039;&amp;#039;A&amp;#039;&amp;#039; is zero, this equation defines a straight line.&lt;br /&gt;
&lt;br /&gt;
==The transformation &amp;#039;&amp;#039;w&amp;#039;&amp;#039; = 1/&amp;#039;&amp;#039;z&amp;#039;&amp;#039;==&lt;br /&gt;
It is now easy to see that the transformation &amp;#039;&amp;#039;w&amp;#039;&amp;#039; =&amp;amp;nbsp;1/&amp;#039;&amp;#039;z&amp;#039;&amp;#039; maps generalized circles to generalized circles:&lt;br /&gt;
:&amp;lt;math&amp;gt;&lt;br /&gt;
\begin{align}&lt;br /&gt;
A z \bar z + B z + C \bar z + D &amp;amp; = 0 \\[6pt]&lt;br /&gt;
A \frac{1}{w} \frac{1}{\bar w} + B \frac{1}{w} + C \frac{1}{\bar w} + D &amp;amp; = 0 \\[6pt]&lt;br /&gt;
A  + B \bar w + C w + D w \bar w &amp;amp; = 0 \\[6pt]&lt;br /&gt;
D \bar w w + C w + B \bar w + A &amp;amp; = 0.&lt;br /&gt;
\end{align}&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We see that straight lines through the origin (&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;amp;nbsp;=&amp;amp;nbsp;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;amp;nbsp;=&amp;amp;nbsp;0) are mapped to straight lines through the origin, straight lines not containing the origin (&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;amp;nbsp;=&amp;amp;nbsp;0; &amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;amp;nbsp;≠&amp;amp;nbsp;0) to circles containing the origin, circles containing the origin (&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;amp;nbsp;≠&amp;amp;nbsp;0; &amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;amp;nbsp;=&amp;amp;nbsp;0) to straight lines not containing the origin, and circles not containing the origin (&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;amp;nbsp;≠&amp;amp;nbsp;0; &amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;amp;nbsp;≠&amp;amp;nbsp;0) to circles not containing the origin.&lt;br /&gt;
&lt;br /&gt;
==Representation by Hermitian matrices==&lt;br /&gt;
The data defining the equation of a generalized circle &lt;br /&gt;
:&amp;lt;math&amp;gt;&lt;br /&gt;
A z \bar z + B z + C \bar z + D = 0&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
can be usefully put into the form of an [[invertible matrix|invertible]] [[hermitian matrix]]&lt;br /&gt;
:&amp;lt;math&amp;gt;&lt;br /&gt;
\mathfrak C = \begin{pmatrix}A &amp;amp; B \\ C &amp;amp; D \end{pmatrix} = \mathfrak C ^\dagger.&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two such invertible hermitian matrices specify the same generalized circle if and only if they differ by a real multiple.&lt;br /&gt;
&lt;br /&gt;
To transform a generalized circle described by &amp;lt;math&amp;gt;\mathfrak C&amp;lt;/math&amp;gt; by the [[Möbius transformation]] &amp;lt;math&amp;gt;\mathfrak H&amp;lt;/math&amp;gt;, you simply do&lt;br /&gt;
:&amp;lt;math&amp;gt;\mathfrak C \mapsto ({\mathfrak H}^{-1})^\dagger {\mathfrak C} ({\mathfrak H}^{-1})^*.&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
* Hans Schwerdtfeger, &amp;#039;&amp;#039;Geometry of Complex Numbers&amp;#039;&amp;#039;, [[Courier Dover Publications]], 1979&lt;br /&gt;
* Michael Henle, &amp;quot;Modern Geometry: Non-Euclidean, Projective, and Discrete&amp;quot;, 2nd edition, [[Prentice Hall]], 2001&lt;br /&gt;
&lt;br /&gt;
[[Category:Circles]]&lt;br /&gt;
[[Category:Inversive geometry]]&lt;/div&gt;</summary>
		<author><name>en&gt;Marie Poise</name></author>
	</entry>
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