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17 November 2013

  • 00:3400:34, 17 November 2013 diff hist +12,990 N Z-buffering 149.3.96.129 talk Uses: This Wikipedia page is not an advert for Maya, nor for Blender, and is also not about video editing. Also, the shadow mapping use of the Z buffer is not confined to scanline renderering, nor does it project z-buffer data "onto the ground".